Characters
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Master Vandrune (van-drune)
Vandrune possesses a profound understanding of philosophy, culture, and politics, all of which are integral parts of his extensive knowledge. He has tutored both kings and noble squires alike, sharing his wisdom and insights with those who sought his guidance.
Vandrune dedicated himself tirelessly to demystifying the many rumors and fantastical stories that enveloped his persona, and in return, he responded to the kindness with an equal measure of respect and consideration. His comprehension of magic transcended the capabilities of most, enabling him to grasp concepts that others could scarcely fathom. The unique understanding he held regarding prophecy, along with the unorthodox teachings he received in his pursuit of the arcane arts, provided him with a distinctive perspective on the world around him. Vandrune, a wizened man of great experience revered as a trusted advisor to kings and queens alike, his wise words have played a pivotal role in shaping nations and the annals of history in profound ways.
(Image created by xAI(grok))
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Crimson - Truant (true-ant)
Crimson’s flowing brown hair cascades down her back, while her lips, a striking shade of red, work together to beautifully complement her supple skin, which is tanned to perfection.
But do not allow her captivating beauty to seduce and distract you; beneath that alluring exterior lies an indomitable strength and fierce power. Revenge burns brightly in her heart, a fire ignited by the loss of her parents, cruelly taken from her when she was still very young. Ever since that tragic day, she has relentlessly pursued the singular goal of avenging the one responsible for the utter destruction of her once peaceful life.
(Image created by xAI(Grok))
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Kyruarth (Ki-rue-ar-th)
Kyruarth is a long-lived mage, steeped in mystery, whose continued existence is known only to a select few individuals of considerable power and influence. Acoreq, a significant place of prophecy, was founded around him over three hundred years ago, serving as a testament to his profound impact on the world.
In the years that have passed, Kyruarth has become more of a nomad, a solitary man with a purpose understood by none other than himself and perhaps the forces that guide him. He has gained a reputation for appearing mysteriously whenever trouble is brewing, offering his unique insights and abilities in times of crisis.
(Image created by xAI(Grok))
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Higant (hig-ant)
Higant is a young boy, just 11 summers old, who serves as a squire. His friend Marcus is ever by his side, and the two are inseparable companions in their many adventures. Higant was notably smaller than the other squires, his slight frame making him appear almost delicate. The attire of a squire that he wore seemed to swim on him, hanging loosely and accentuating his unique stature. Despite his diminutive size, the depth of his voice, rich and resonant, belied his impish figure and surprised those who heard him speak. His face was often covered in smudges of dirt, a testament to the playful escapades he indulged in.
He was most unusual for a squire, and his presence felt quite out of place among the other boys, who were taller and more robust.
Higant harbors a secret within himself, one that will eventually be discovered, but to unlock its mystery, he must embark on a journey of self-discovery that will lead him to explore what lies buried deep inside his mind.
(Image created by nightcafe studios)
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Marcus
Marcus was a young man of light-coloured hair, no older than fourteen, perhaps fifteen summers. Stout-looking for his age, he was undeniably a handsome lad, although he appeared slightly dishevelled most of the time.
Marcus shared a profound bond with his friend Higant, a connection that felt thicker than blood, one that only true friends could cultivate. Both he and Higant find themselves unexpectedly immersed in a centuries-old plot, one that holds secrets long buried.
Stripped from the familiarity of his home, Marcus is kidnapped and thrust on a journey that will lead him to uncover hidden truths within himself and the world around him.
(Image created by nightcafe studios)
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King Frederick
Frederick had been ordained not long after the tragic death of his father, the seventeenth King of Neleuwan. Even now, it was a strange and somewhat disconcerting thought that he should’ve assumed the heavy mantle of kingship at such an early age, especially considering the immense and often overwhelming high expectations that had been thrust upon him by both the court and the kingdom at large.
He’d had no adequate time to truly find peace in what his life had become amidst the chaos of his new responsibilities. His remarkable ability to achieve that which no one before him had managed to accomplish, all within the span of such a short and tumultuous rule, still baffled many of his advisors and peers, leaving them questioning how he had come to navigate these challenges.
Frederick is suddenly thrown into a position of deep concern and profound anguish when his cousin is met with foul play under mysterious circumstances. This one event, seemingly isolated at first, leads to a cascade of escalating events that ultimately could spell disaster and the end of Neleuwan as he knows it.
(Image created by xAI(Grok))
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Einfall (eye-n-fall), Seren (se-reen)
Einfall is the esteemed leader of the Avarie, a formidable warrior group comprised entirely of skilled and determined women who have been entrusted with the vital responsibility of safeguarding their cherished lands. They eagerly await the arrival of the fabled Guardian Accord, a moment of great significance in their history.
With the Guardian Dracco now identified, they stand ready to fulfill the ancient prophecies that have long been foretold in their stories. In this monumental time known as the Becoming, the Avarie will spread their wings, rising up to alight and defend the sacred kingdom of the spirit with unwavering courage and resolve.
(Image created by xAI(Grok))
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Pip
Pip is a most hairy, weather-beaten, kindly old man who has seen much of life. He is a man of many years and rich experiences, and he is a nosey yet undeniably helpful old man living out his days upon the rugged Cantalorian Cliffs.
He has formed a good friendship with Kyruarth, particularly after having helped him during a difficult time of need. Throughout his life, Pip has endured significant loss, including the tragic passing of his beloved wife after a tragic incident, as well as the heart-wrenching disappearance of his daughter, who was lost in a crowded place and never seen again.
Despite the heavy burdens he carries, Pip remains resolute and is always happy to assist those in need, offering them both help and hope in their darkest moments.
(Image created by xAI(Grok))
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Fanton (Fan-ton)
Fanton, once simply known as a petty pickpocket, had evolved significantly since his first fateful meeting with Crimson. She had expertly transformed him from a mere orphan thieving to survive into a valued colleague, bringing him into her inner circle and guiding him towards a newfound sense of purpose and identity.
No longer just a criminal, he had become an essential ally, displaying unwavering loyalty that bordered on the fanatical. He dedicated himself wholeheartedly to his roles as her best spy, his most skilled thief, her trusted deliverer of items, and an enthusiastic supporter in her ambitious pursuit of a world where truants could live openly without fear, no longer relegated to the shadows of society.
And while she would never openly acknowledge it, it was becoming increasingly clear to her that she relied on his skills and companionship more than she had ever anticipated.
(Image created by Midjourney.fm)